In this lecture, we discuss how storyboards and sitemaps can help us learn about the user’s actions and the timeline of the product. I wanted to look into where storyboards started, which we briefly covered in the lecture. we also did an activity in groups, which I thought was very useful as it got our brains working and collaborating with the teams

“storyboard shows how users might use a product. It makes it easy to see how people interact with an app or service. This tool also helps to understand users' motivations.”

https://medium.com/thinking-design/the-what-why-when-of-storyboarding-in-ux-design-38db2f955e23

Storyboarding can be used in UX as a visual tool to show the user journey, highlighting the persona, user needs, and the scenario. This originated from Disney in the 1930s, which allowed designers to walk through user experiences and organise the sequence of events, going through each step. This process shows the goal’s pain points and reveals gaps. Storyboarding also allows for team collaboration by aligning expectations and goals while gathering feedback. Use simple and engaging storyboards to enhance the design process.

Disney

Disney was one of the first to use storyboarding in the 1930s. It was used to visualise and organise scenes for their animated film, which helped them tell the story and plan the sequences before adding the production.

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Why use story board's in ux design

Storyboarding Task

In this lecture we were put into teams of 4 were we had to come up with a scenario of a user and their journey with a autonomous vehicle, i put forward my idea of having the ordering system incase someones phone is dead which they thought was a good idea, we also took in another idea form the team and combined it with mine which was the carpooling idea which was another great idea to consider. we started with the first screen as the phone dyeing then went through the stages of how the person will finish the journey with was good to know cause it showed what was needed to be presented to make the user experience easy and consistent. i thought this was a very important task as it allowed me to step into the users life and go thought the actions of what app will do or how the user will use the app.

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Sitemaps

https://www.interaction-design.org/literature/article/ux-sitemap