in this lecture, we discuss how storyboards and sitemaps can help us learn about the user’s actions and the timeline of the product.

“storyboard shows how users might use a product. It makes it easy to see how people interact with an app or service. This tool also helps to understand users' motivations.”

https://medium.com/thinking-design/the-what-why-when-of-storyboarding-in-ux-design-38db2f955e23

Storyboarding can be used in UX as a visual tool to map out the user journey, highlighting the persona, user needs, and the scenario. This originated from Disney in the 1930s, and UX teams can use it to walk through user experiences and organize the sequence of events, examining each step. This process clarifies goals, identifies pain points, and reveals gaps in the design flow. Storyboarding also allows for team collaboration by aligning expectations, goals, and gathering feedback from stakeholders. Use simple, flexible, and engaging storyboards to enhance the design process.

Disney

Disney was one of the first to use storyboarding in the 1930s. It was used to visualise and organise scenes for their animated film, which helped them tell the story and plan the sequences before adding the production.

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why use story board's in ux design

In this lecture we were put into teams of 4 were we had to come up with a scenario of a user and their journey with a autonomous vechile, i put forward my idea of having the ordering system incase someones phone is dead which they thought was a good idea, we also took in another idea form the team and combined it with mine which was the carpooling idea which was another great idea to consider. we started with the first screen as the phone dyeing then went through the stages of how the person will finish the journey with was good to know cause it showed what was needed to be presented to make the user experience easy and consistant.

add photo of the story board